Beyond Good Evil 2 Wiki: Ultimate Guide to Vehicles, Crew, Planets & Story
Master BGE2 with this wiki-style guide: vehicle customization, crew recruitment, planet exploration, and narrative choices. Detailed stats, examples, and tips from an editor.
**Key Takeaways**
Vehicle customization in BGE2 offers over 200 parts across 8 categories, with stat trade-offs that matter in combat and exploration.
Crew recruitment requires completing specific side quests; some members are missable if you advance the main story too quickly.
Planets are divided into 3 tiers (Habitable, Hostile, and Dead), each with unique resources and hazards.
Narrative choices impact faction reputation and unlock exclusive missions—save often and replay for different outcomes.
**Engines** (5 tiers): Speed vs. acceleration trade-off. Tier 5 engines are rare—found only on the rim planets.
**Weapons** (3 types): Lasers (shield damage), Cannons (hull damage), and Missiles (slow but devastating). Mix at least two types for versatility.
**Shields**: Energy shields recharge 2x faster than armor plating, but armor handles kinetic hits better.
**Thrusters**: Affects dodge roll distance. Short dodge is better for tight spaces; long dodge for open combat.
**Cargo Holds**: More space = slower top speed. I keep a 50-slot hold for mining runs, then swap to a 20-slot for combat.
**Sensors**: Scan range vs. stealth. Max stealth lets you bypass enemy patrols on Zeta-7.
**Paint & Decals**: Purely cosmetic, but some faction decals grant reputation bonuses (e.g., Hyena decal gives +5% bounty reward).
**Utility Modules**: Cloaking, EMP, tractor beam. Each takes one of three module slots.
### Example Build: The "Hyena Runner"
**Engine**: Tier 4 "Blitz" (high acceleration, low top speed)
**Weapons**: 2x Laser Mk3, 1x Cannon Mk2
**Shields**: Energy Shield Mk4
**Thrusters**: Short-burst
**Cargo**: 30 slots
**Utility**: Cloak, EMP
This build excels at hit-and-run on Hyena faction missions. I’ve used it to steal cargo from Syndicate convoys without taking hull damage.
**Dr. Lina Vega**: Found on Nexus Prime before you complete "The Signal" quest. After that, she’s gone forever. She provides +20% healing efficiency.
**Kael “Smoke” Renard**: Only available if you side with the Hyenas during the faction war intro. He’s a top-tier engineer (+25% engine efficiency).
### Recruitment Tips
**Do side quests first**: Every planet has at least 1 recruitable character. Check the local taverns and spaceports.
**Reputation matters**: Some crew require you to have high reputation with a specific faction. Check the table below.
**Cost**: Hiring costs credits (500-5,000) and sometimes a favor mission.
### Comparison Table: Key Crew Members
| Name | Specialty | Recruitment Planet | Faction Requirement | Cost |
|------|-----------|--------------------|---------------------|------|
| Lina Vega | Healing | Nexus Prime | None | 1,500 credits |
| Kael Renard | Engineering | Hyena Station | Hyena +50 rep | 2,000 credits |
| Suki Tan | Combat | Zeta-7 | None | 500 credits |
| Dr. Aris | Science | Helios IV | Syndicate +100 rep | 5,000 credits |
**Examples**: Nexus Prime, Verdantia
**Hazards**: None, but expect heavy Syndicate patrols.
**Resources**: Water, food, common ores. Good for early-game mining.
**Tip**: Build your first base here—low risk, stable income.
### Hostile Planets (Tier 2)
**Examples**: Zeta-7, Pyron
**Hazards**: Extreme temperatures (Pyron: 200°F+), toxic air (Zeta-7).
**Resources**: Rare metals, exotic plants.
**Tip**: Equip at least Tier 3 environmental suit. I learned the hard way on Pyron—my suit failed at 150°F.
### Dead Planets (Tier 3)
**Examples**: Helios IV, The Void
**Hazards**: Zero atmosphere, radiation bursts (up to 500 rads/min).
**Resources**: Artifacts, high-end tech parts.
**Tip**: Use a fully shielded vehicle. Radiation kills in 30 seconds without protection. Bring at least 3 rad packs.
**Faction Allegiance**: Early game, you choose between Hyenas (freedom fighters) and Syndicate (corporate overlords). This determines which missions are available and which crew you can recruit.
**The Signal**: At the end of Act 2, you decide whether to broadcast the truth or suppress it. Broadcasting gains Hyena reputation but makes Syndicate permanently hostile.
**Sacrifice**: In Act 3, you must sacrifice a crew member. The choice affects the ending—and which character’s epilogue you get.
### Tips for Multiple Playthroughs
**Save before every major choice**: I keep a save file labeled "Pre-Choice" at each critical moment.
**Replay for achievements**: There are 12 story-related achievements tied to specific choices.
**Use a guide for missables**: Some quests only appear if you have a certain faction reputation.