Beyond Good Evil 2 Wiki: Final Vehicle, Crew & Planet Guide
Complete BGE2 wiki covering vehicle customization, crew recruitment, planet guide, and narrative choices. Stats, tips, and table comparisons included.
**Key Takeaways**
Vehicle customization affects 4 core stats: speed, handling, armor, and energy. Prioritize armor for combat-heavy planets.
Crew recruitment is tied to reputation; completing side quests on 3 specific planets unlocks 6 unique specialists.
Planet gravity, atmosphere, and enemy density vary widely—Alpha Centauri’s moons require speed builds, while Hybris’s jungle demands stealth crew.
Narrative choices in early chapters lock or unlock 3 major faction alliances, altering the final mission’s difficulty.
**Scrap Yards:** Found on every major planet. Check markets on Alpha Centauri Station for rare parts (e.g., Vex-7 turbo, +20% speed).
**Crew Techs:** Recruit a mechanic (see below) to unlock exclusive parts like the Ion Flux Capacitor (+40% energy regen).
**Boss Drops:** Defeat Captain Orso on planet Kael to get his custom armor plating (+80 HP, -5% handling).
Pro tip: Don’t waste credits on universal parts early. Focus on one planet’s environment first—Hybris’s jungle fights reward armor, not speed.
**Reputation System:** Complete side quests on 3 specific planets (Sulis, Kael, and Nexus) to raise your standing to “Trusted.” This unlocks 6 unique specialists.
**Planet Lock-in:** You can’t recruit everyone. If you side with the Pirates early (narrative choice), you lose access to 2 Alliance scientists permanently.
### Top 4 Crew Members
1. **Zara (Mechanic)** – Passive: +15% vehicle repair speed. Active: Deploy a repair drone (200 HP restore). Unlock: Repair 5 broken vehicles on Sulis.
2. **Vex (Navigator)** – Passive: +10% map reveal radius. Active: Short-range teleport (20m). Unlock: Complete the “Lost Beacon” quest on Kael.
3. **Grendel (Brawler)** – Passive: +20% melee damage. Active: Stun blast (3s cooldown). Unlock: Win the Arena on Nexus (3 fights).
4. **Mira (Hacker)** – Passive: +25% shield recharge. Active: Disable enemy turrets (8s). Unlock: Steal data from the Hybris lab (stealth required).
**My opinion:** Grendel is overrated unless you love melee. Mira’s passive alone makes her essential for any combat build—that shield recharge difference saved me in the final boss fight.
**Gravity:** 0.8G (slippery handling)
**Threats:** Pirate skiffs, acid pools
**Loot:** Scrap, common vehicle parts
**Tip:** Lower gravity means longer jumps but worse traction. Use handling parts.
### Kael (Jungle Planet)
**Gravity:** 1.2G (slow movement)
**Threats:** Giant flora, drone swarms
**Loot:** Rare shields, crew upgrades
**Tip:** High gravity favors armor. Avoid open areas—ambushes are constant.
### Hybris (Industrial)
**Gravity:** 1.0G
**Threats:** Security drones, turrets
**Loot:** High-end weapons, hacking tools
**Tip:** Stealth is king. Bring a hacker crew member to disable alarms.
### Alpha Centauri Station
**Gravity:** 0.1G (zero-G zones)
**Threats:** None (safe hub)
**Loot:** Vendors, quests, crew recruitment
**Tip:** Use this as your base. Upgrade vehicle here—no threats.
**Side with Pirates:** Unlock the “Black Market” vendor (exclusive weapons). Lose access to 2 Alliance crew members (Vex and Mira).
**Side with Scientists:** Gain access to the “Research Lab” (rare parts). Lose 3 Pirate crew members (including Zara).
### Chapter 3: The Heist or the Rescue
**Heist Mission:** Rewards the “Shadow Drive” vehicle engine (+30% speed, -20% armor). Locks you out of the “Rescue” faction (Alliance).
**Rescue Mission:** Rewards “Bulwark Shield” (600 energy). Locks you out of Pirate faction permanently.
**My take:** If you want the easiest final mission, side with Scientists in Chapter 2 and do the Rescue in Chapter 3. This gives you the best defensive gear and Mira’s shield passive. The speed engine is tempting, but the final boss fight is a slugfest—armor wins.